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Chapter EX8 – Hecate's Skill Tree & Skill List III



Chapter EX8 – Hecate's Skill Tree & Skill List III

Chapter EX8 – Hecate's Skill Tree & Skill List III

Skill Tree - Chapter D020

Spell Breaker Dispel

(Lv10)

(Lv10)

Cast Cancel Quick Cast

(Lv1)

(Lv10)

Free Cast

(Lv10)

Firebolt Waterbolt Rod Mastery Wind Slash Extremity of

Primary Elements

(Lv1)

Stone Spike Book Mastery

Lumos Shadow Bind Soul Strike

Gravity Veil

(Lv3)

(Lv5)

Black Curtain Shadow Move Distortion Wings

(Lv5)

(Lv10)

(Lv10)

Soul Drain

Enhance Radius Memorize Spell

(Lv10)

(Lv5)

(Lv5)

Mana Drain Mana Stone

Creation

Mana Stone

Explosion

(Lv10)

(Lv2)

(Lv1)

Overspell

(Lv10)

Increase MP Recovery Heart of Mana

(Lv10)

(Lv10)

Archwitch's Pride

Mystical Reverberation

(Lv10)

(Lv10)

Heart of Life

(Lv10)

Life Drain

(Lv10)

Energy Coat

Safety Wall

(Lv10)

(Lv10)

Mystical Amplification Mystical Penetration

(Lv10)

(Lv5)

Skill Points

Total SP Used

:64

:213

[collapse] Skill List - Chapter D020

Archwitch Skill Tree Allocable Skill Points: 64 Passive

Equipment Rod MasteryName: Rod Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Rods, Wands, and Staffs.

Automatically learned when user became Mage., Book MasteryName: Book Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Magic Tomes.

Automatically learned when user became Mage.

Damage Boost Extremity of Primary Elements (Lv1)Assimilated Skill

Name: Extremity of Primary Elements Lv1

Requirement: Fantasy Archwitch

Not Upgradeable with current Class.

Type: Passive

Effect: Increases MATK for Fire, Water, Wind, Earth, Light and Dark element spells and decrease its MP Costs.

Current: MATK +100%, MP Costs -15%, Overspell (Lv10)Name: Overspell (Lv10)

Requirements: Archwizard/Archwitch, Heart of Mana Lv2

Type: Passive/Toggleable

Effect: Increase user's spell power by 5% per SkillLv

Increase spell MP consumption by 10% per SkillLv

Current: Enhanced by Mysticallurgy Lv8

Spell Power +58%.

MP consumption +116%, Archwitch's Pride (Lv10)Name: Archwitch's Pride Lv10

Requirements: Archwitch, Mystical Amplification Lv10, Heart of Life Lv10,

Heart of Mana Lv10, Overspell Lv10

Type: Self Buff / Active

MP Costs: 700

Effect: Greatly increase spell power for 1 min at the costs of Weakness Status at the end of the duration for 1 hour.

Spell power increases by 100% with an additional 50% for each SkillLv.

Current: Spell Power +600%

Trait Increase MP Recovery (Lv10)Name: Increase MP Recovery Lv10

Requirement: Mage

Type: Passive

Effect: Increases the user's natural MP regeneration.

Current: MP Regen +500 / 10 sec, Soul Drain (Lv10)Name: Soul Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv7, Soul Strike Lv1

Type: Passive

Effect: Receive MP every time the user use a magic attack to kill an enemy.

The amount of MP received depending on the level of the enemy.

This skill also increases the user's maximum MP.

Current: Max MP +27,500

Enhanced by Mysticallurgy Lv8

MP Recovery per kill x1.8, Free Cast (Lv10)Name: Free Cast Lv10

Requirement: Archwizard / Archwitch, Cast Cancel Lv1

Type: Passive

Effect: Allows its user to move and attack while casting spells.

Skill level affects on the moving speeds while casting a spell.

Enhance Radius (Lv5)Name: Enhance Radius Lv5

Requirement: Archwizard/Archwitch, Mana Stone Creation Lv2, Magicallurgy Lv1

Type: Passive

Effect: Increase the Spell launch range.

Current: Range +2000m, Quick Cast (Lv10)Name: Quick Cast (Lv10)

Requirements: Archwizard/Archwitch, Free Cast Lv3, Dispel Lv7

Type: Passive

Effect: Decrease cast time required for the user to cast spells by 1% per SkillLv

Current: Cast time -10%

Active

Skill Cast Cancel (Lv1)Name: Cast Cancel Lv1

Requirement: Wizard/Witch

Type: Active/Self

Effect: Allows its user to cancel currently casted spells.

When canceled, the spell still consumed required MP., Spell Breaker (Lv10)Name: Spell Breaker Lv10

Requirement: Wizard/Witch, Cast Cancel Lv1

Type: Active

MP Costs: 10

Effect: Cancels a spell that enemy casts.

If this skill is successful, the canceled spell will rebound and the used MP will be absorbed by the user., Dispel (Lv10)Name: Dispel Lv10

Requirement: Archwizard / Archwitch, Spell Breaker Lv5

Type: Active

MP Costs: 1

Catalyst: 1 Pearl

Effect: Cancels all magical effects on the target., Memorize Spell (Lv5)Name: Memorize Spell Lv5

Requirement: Archwizard/Archwitch, Enhance Radius Lv3

Type: Active/Self

Effect: Memorize up to 10 Spells to be unleashed at later times.

Current Stored Spell: None,

Mana Drain (Lv10)Name: Mana Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv5

Type: Active

MP Costs: 1

Effect: Drains MP from a target

Current: Enhanced by Mysticallurgy Lv8

Drains 40000 MP per casts., Life Drain (Lv10)Name: Life Drain (Lv10)

Requirements: Wizard/Witch, Mana Drain Lv5

Type: Active

MP Costs: 1

Effect: Drains HP from a target.

Current: Enhanced by Mysticallurgy Lv8

Drains up to 40000 HP per casts., Energy Coat (Lv10)Name: Energy Coat Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv3

Type: Active/Self

MP Costs: 30

Duration: 5 min

Effect: Wrap oneself with spiritual energy to reduce damage taken by enemies around.

Amount of remained MP affects on the amount of damage reduced by the skill., Safety Wall (Lv10)Name: Safety Wall Lv10

Requirement: Wizard/Witch, Energy Coat Lv1, Increase MP Recovery Lv7

Type: Active

MP Costs: 40.

Catalyst: 1 Ruby.

Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage.

Skill level affects how much damage the barrier can block.

Current: Damage block: 10.000 HP

Enhanced by Mysticallurgy Lv8

Duration: 8 hours,

Mystical Amplification (Lv10)Name: Mystical Amplification Lv10

Requirement: Archwizard / Archwitch

Type: Active/Self

MP Costs: 10 + 4 per SkillLV (lv10 = 50)

Effect: Amplifies MATK of one of the user next spell.

Current: MATK +100%, Mystical Penetration (Lv5)Skill Name: Mystical Penetration Lv5

Requirements: Archwizard/Archwitch, Mystical Amplification Lv5

Type: Active

MP Costs: 100

Effect: Adds a piercing effect to the user's next spell.

This skill cannot be used together with other Mystical skills., Mystical Reverberation (Lv10)Skill Name: Mystical Reverberation Lv10

Requirements: Archwizard/Archwitch, Mystical Penetration Lv5, Enhance Radius Lv2

Type: Active

MP Costs: 1000

Effect: Turns the next single-target spell into an AOE spell.

The spell damage will be equally dispersed to the receiving targets.

Spell Soul Strike (Lv3)Name: Soul Strike Lv3 Subclass Acrobatics Passive Flexible Body (Lv8)Name: Flexible Body Lv8 Active Dash (Lv9)Name: Dash Lv9 Collector Passive Inventory Weight Limit (Lv10)Name: Inventory Weight Limit Lv10 Active Burst Luck (Lv3)Name: Burst Luck Lv3 Blacksmith Passive ForgingName: Forging Active Crafting (Lv10)Name: Crafting Lv10 Territory Archades Ruins Passive Royal Royal PrerogativeName: Royal Prerogative Trait Mana ChannelingName: Mana Channeling Active Royal Royal CommandName: Royal Command

Effect: Conduct an attempt to teleport the target(s) out of the territory., Royal ArrestName: Royal Arrest

Type: Active

MP Costs: 10,000

Effect: Conduct an attempt to teleport the target(s) into the prison., Royal ExecutionName: Royal Execution

Type: Active

MP Costs: 10,000

Effect: Execute the imprisoned target(s).

This skill can only affect targets who are in prison.

Skill Prohibition of EntryName: Prohibition of Entry

Type: Active

MP Costs: 10,000

Effect: Prohibit a target(s) from entering or reentering the territory.

This skill does not expel the target out of the territory.

This skill requires the barrier to be activated., Prohibition of LeaveName: Prohibition of Leave

Type: Active

MP Costs: 10,000

Effect: Prohibit a target(s) from leaving the territory.

This skill requires the barrier to be activated.,

Fast TravelName: Fast Travel

Type: Active

MP Costs: 2000

Effect: Instantly teleports the user to any Save-Crystal they have registered in the territory.

Spell Flare (Lv5)Name: Flare Lv5

Type: Active

MP Costs: ???

Effect: Deals fire damage to an area and lower the water resistance of the affected targets.

Using spells requires the barrier to be activated., Megaflare (Lv3)Name: Megaflare Lv3

Type: Active

MP Costs: ???

Effect: An improved version of Flare that deals more devastating damage to an area with greater coverage.

Using spells requires the barrier to be activated., Frost Nova (Lv5)Name: Frost Nova Lv5

Type: Active

MP Costs: ???

Effect: Deals ice damage to an area and freeze the affected targets.

Using spells requires the barrier to be activated., Sanctus Nova (Lv6)Name: Sanctus Nova Lv6

Type: Active

MP Costs: ???

Effect: Deals massively holy damage to an area and inflict soul burn damage to Mutant, Demon and Undead race.

Using spells requires the barrier to be activated.,

Tetra Vortex (Lv2)Name: Tetra Vortex Lv2

Type: Active

MP Costs: ???

Effect: Inflicts massive fire, water, earth, and wind damage in an area and breaks four elemental resistances to affected targets.

Using spells requires the barrier to be activated.

Extra Skill

Passive Assimilated Skill

Mysticallurgy (Lv8)Assimilated Skill

Name: Mysticallurgy Lv8

Type: Passive

Effect: Max MP +8000

MP Regenerate +5% per 10 sec

Pearl catalyst can be replaced by a Mana Stone containing 17500 MP

Allows the user to imbue Mana Stone with MP

Allows the user to process metals, minerals, and ores with rarity < 8

Allows the user to process any mystical and magical object with rarity < 8, Fortune Instinct (Lv10)Assimilated Skill

Name: Fortune Instinct Lv10

Type: Passive

Effect: Gives the user an instinctual sense that can perceive favorable and unfavorable situation on the spot.

Training

MP Supplement (Lv7)Name: MP Supplement Lv7

Requirement: Basic Mana Training.

Type: Passive

Effect: Increase the user's MP.

Current: MP +1750, MP Quick Recovery (Lv7)Name: MP Quick Recovery Lv7

Requirement: Basic Mana Training.

Type: Passive

Effect: Increase the user's MP regeneration.

Current: MP regen +7%, Automatic Mana TrainingName: Automatic Mana Training

Requirement: Basic Mana Training Lv10.

Type: Passive

Effect: Automatically performs Basic Mana Training when the user's Magic Circuit is idle.

Auxiliary Precision Mana Control (Lv6)Name: Precision Mana Control Lv6

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to control their mana with precision.

Increase spell power by 20%

Reduce MP requirement to cast a spell by 10% , Mana Solidification (Lv4)Name: Mana Solidification Lv4

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to solidify their mana for a limited time.

The solidified mana will eventually disperse., Avid Reader (Lv1)Name: Avid Reader Lv1

Requirement: Read more than 100 books.

Type: Passive

Effect: Increase the user's speed of reading books.

Current: Reading speed +1%,

Dexterous Hands (Lv5)Name: Dexterous Hands Lv5

Requirement: Various.

Type: Passive

Effect: Increase the user's success chance during crafting handicraft.

Increase the user's DEX stat by SkillLv.

Active Training Method

Basic Mana Training (Lv10)Name: Basic Mana Training (Lv10)

Requirement: Learned the method.

Type: Active

Effect: Increase the user's magic potential.

Strengthen the user's Magic Circuit.

Self-Created

Mana Clone (Lv3)Name: Mana Clone (Lv3)

Requirement: Precision Mana Control, Mana Solidification.

Type: Active

Effect: Create temporal body clone(s) with mana.

The user can control the body, with thought or allow other consciousness to control it.

Each body requires a certain amount of MP to maintain its materialization.

Current: Maximum limit 3 body.

Activity range: 25m, Spell Remote Activation (Lv1)Name: Spell Remote Activation Lv1

Requirement: Precision Mana Control.

Type: Active

Effect: Allows the user to remotely activate spells from objects that have their mana signature.

Current: Range 10m.

Auxiliary MeditateName: Meditate

Requirement: Meditating for more than 4 hours.

Type: Active

Effect: Triples HP and MP regeneration when sitting and idle. The user must not do any kind of movement for the skill effect to activate.,

Rune Enchantment (Lv1)Name: Rune Enchantment Lv1

Requirement: Mysticallurgy.

Type: Active

Effect: Enchant items with Rune Stones.,

Engrave Glyph (Lv6)Name: Engrave Glyph Lv6

Requirement: Mysticallurgy.

Type: Active

Effect: Engrave Glyph symbols to an item., Remove Glyph (Lv4)Name: Remove Glyph Lv4

Requirement: Engrave Glyph Lv5

Type: Active

Effect: Remove Glyph symbols from user owned objects with chance of success depending on SkillLv.

Failure of the skill will reduce the durability of the object., Glyph Rampage (Lv1)Name: Glyph Rampage Lv1

Requirement: Engrave Glyph Lv5

Type: Active

Effect: Infuse the user's mana into the Glyph symbol of an object belonging to the user and cause them to go berserk.

[collapse] Guild Skill List

Guild Show in Skill List when available Genesis Guild Passive Core Guild MarshalName: Guild Marshal

Requirements: Given by the Guild Leader.

Type: Passive

Effect: Gives the user Marshal rights and supervisory right of 1000 subordinates in the guild.

Current subordinates: 0 / 1000 people.

Trait Guild Legion (Lv5)Name: Guild Legion Lv5

Type: Passive

Effect: All guild members in an area of (10 x SkillLv) meters around the Guild Leader will receive an all stats bonus of +1 per SkillLv.

You do not have the right to level up this skill., Guild Harmony (Lv2)Name: Guild Harmony Lv2

Type: Passive

Effect: When there are five or more people who are Genesis Guild members within (10 x SkillLv) meters of the user's location, increases the user's HP and MP regeneration by (1 x SkillLv)% per number of people concerned.

You do not have the right to level up this skill., Guild Treasure Exchange (Lv5)Name: Guild Treasure Exchange Lv5

Type: Passive

Effect: Gives the user the right to collect and exchange resources with the Guild.

The number of entry items that can be exchanged at one time depends on SkillLv.

You do not have the right to level up this skill.

Active Battle Guild Battle Cry (Lv5)Name: Guild Battle Cry Lv5

Requirement: Guild Marshal or Guild Admin.

Type: Active

MP Costs: 100

Effect: Can only be used when partying with a guild member(s) with the user as the leader.

Buffs all guild members in the party who hear the Battle Cry with Bravery and Focus Mind for 30 minutes.

The level of Bravery and Focus Mind buffs obtained depends on SkillLv.

You do not have the right to level up this skill., Guild Battle Cheer (Lv5)Name: Guild Battle Cheer Lv5

Requirement: Guild Marshal or Guild Admin.

Type: Active

MP Costs: 100

Effect: Can only be used when partying with a guild member(s) with the user as the leader.

Buffs all guild members in the party who hear the Battle Cheer with Protection and Shell for 30 minutes.

The level of Bravery and Focus Mind buffs obtained depends on SkillLv.

You do not have the right to level up this skill.

Skill Return BaseName: Return Base

Type: Active

Effect: Teleports the user to the Guild Base (Brynhildr Fort).

Free use once a day, and each subsequent use will cost 1000 Guild Contribution Points. (1/1), Buster CallName: Buster Call

Requirement: Guild Marshal or Guild Admin.

Type: Active

MP Costs: 500

Effect: Sends a summon notification to all summonable guild members and teleports those who agree to the summon to the user's location.

This skill can only be used once per month. (1/1)

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